News & patch history · UPDATES

Updates

Launch information, the demo and post-launch fixes that can change the answer to a guide.

01

Hotfix #1 — crash, decay and Building Minion fixes

One day after launch: fixed a crash when the crafting requirements list tracked items from a deleted storage; items carried in inventory now degrade about half as fast; a failsafe now unlocks the Blueprints screen the moment the Building Minion quest asks you to pin a blueprint; plus dialogue audio priority fixes and a statement that the intro cutscene used no AI.

Official announcement
02

Global launch — v1.0 on PC, PS5 and Xbox

Full release on September 8, 2026 (Steam, Epic Games Store, PlayStation 5, Xbox Series X|S) at $29.99. Four game modes at launch: Scientist (recommended), Survivalist, Space Hell (permadeath) and Engineer (fully custom world rules). Players call this build "v1.0"; no official in-game version number is published.

Official announcement
03

Free demo on Steam (app 2959440)

Released August 31, 2026 and still available after launch. Each session ends after 2 hours or once you reach a set main-quest milestone; restarting resets the timer. The playable area covers the first biome, including landing, first resources, basic base building and the bioengineering tools.

Official announcement